Played around with making some semi-complicated seamless textures for the first time tonight. My prototype came out like the following:
Here is what it looks like tiled:
Not a horrible job for the first time making one I suppose, but I still got a lot to learn. For example, I think large patterns like this don’t really lend themselves to tiling. Smaller, more detailed patterns are better as you wont get that “repeating” feel to them. I’d also like to learn how to have mixable tiles, and I have a decent idea how to do it, but it’s going to be a royal pain in the ass to make. I may try one next time I’m up at 2 am though.